More from Interaction10
Picking up on yesterday’s topic, here are a few more highlights from Interaction10, the recent conference on interaction design. Talks at the conference presented an interesting mix of theoretical and practical insights into design (and not just interaction design).
Yesterday, I pointed to summaries of the talks from the first day of the conference. Johnny Holland Magazine also published summaries from the second and third days (their server was down last time I checked, so here are Google’s cached versions of the articles from day 2 and day 3).
On day 2, Ezio Manzini discussed the role of digital platforms in the economies and communities of the future. Christropher Fahey gave an even more fascinating (and perhaps bold) presentation about the humanization of technology, which implies that technology will become more human-like without replacing or replicating humans; in addition to the overview in the above article, take a look at his slides. From day 3, Dan Hill’s talk is interesting because he brings the subject of urban design into the context of interaction design—similar concepts applied to very different time frames.
Since I wrote yesterday’s post, I also found the slides from Nathan Shedroff’s talk about the forms and roles of meaning in experiences and designed experiences. The slides can be downloaded from Shedroff’s website.
I highly recommend Nicolas Nova’s reflections on the conference. He pieced together many of the theoretical elements of the talks and made an interesting comparison of the design models that appeared throughout the conference.
Sarah Mitchell traced a few of the core themes from the talks and posted photos of her notes.
Finally, Dave Malouf, interaction design professor at SCAD, wrote a compelling (if cryptic) piece about the importance of social responsibility and even activism in interaction design.