Design and Innovation Daily

Two months of paper prototyping

Posted in methodology, user interface by Dan on January 22, 2010

Microsoft Office Labs recently released a new add-in: Ribbon Hero is a game that can improve your skills with Microsoft Office. In this interview, software engineer Jonas Helin discusses the development process for Ribbon Hero. His team spent two months designing with paper prototypes before writing a single line of code.

(Found via Steve Portigal and Lost Garden.)


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